Despite their deviations and differences from each other, both the Marvel Comics Continuity and Sunbow Animation Continuity, which have both since become known as Generation One Continuity, have a singular origin point, the original Transformers Treatment constructed by Jim Shooter, then Editor-in-Chief at Marvel Comics. According to Shooter, Hasbro approached Marvel for a treatment for a licensed comic that they were interested in exploring to help sell their new Transformers toy line that they had purchased the toy mold rights to. He originally assigned the task of the treatment to comic writer and editor Denny O'Neil, one of the all-time great comic writers, probably best known for re-imagining Batman into the Dark Knight Detective in the Bronze Age. When he received O'Neil's treatment back, Shooter didn't like the direction it went in, and rewrote it. I do not believe O'Neil has ever commented or confirmed this, so it is difficult to say if any elements originally conceived by O'Neil ended up staying in the final treatment submitted by Shooter to Hasbro. This landed Marvel the Transformers comic, and then according to Shooter, was repurposed by Sunbow with a new cover page for the cartoon. For more from Jim Shooter on creating the Transformers origins, I'd recommend listing to
Episode 002 of the
Transformers University Podcast. As well as check out
Jim Shooter's Blog.
In 2010 at BotCon, this original treatment was shared via a slideshow presentation, with pictures of the slides shared at the Allspark Forums. The texts from these images were then transcribed into text
HERE
So without further ado, here is the original Transformers Treatment:
THE
TRANSFORMERS TREATMENT:
Civil war rages on the
planet Cybertron. Destruction is catastrophic and widespread, and yet no
life is lost. None, at least, in the sense that we know life--for the
inhabitants of Cybertron are all machines. There is NO
"life" on Cybertron save for mechanical, electronic,
"creatures." As mankind is first among the organic denizens of Earth,
intelligent, sentient robots are the dominant species on Cybertron.
Even the planet itself is one vast mechanical construct. Perhaps
there was once a "real" world upon which Cybertron was built on,
into, under, and through until no trace of the original planet can be found,
but the origin of the planet is unknown, lost in antiquity. Similarly, it
is unknown whether the robotic "life" of Cybertron was originally
created by some mysterious, advanced, alien race in the dim, distant past, or
whether these strange metallic beings somehow evolved from bizarre, basic life
forms beyond human comprehension.
What is certain is
that the sentient, robotic beings of Cybertron are destroying one another.
The Autobots have, for
untold eons, devoted themselves to peaceful pursuits--commerce, trade, and
travel--wayfaring endlessly upon the broad turnpikes, through the winding
transit tubes, and across the soaring skyhighways of Cybertron.
The Decepticons have
no use for peace. For untold eons they have developed their technological
capabilities and quietly prepared themselves for war, all the while dwelling
among the Autobots in seemingly perfect harmony. Finally ready, they
struck.
It is a war of
annihilation. The Decepticons, many of whom can convert their bodies at
will into awesome weapons, or into mighty aircraft, able to swoop down from the
sky upon their astonished enemies, seek to erase the Autobot presence from
Cybertron. Some, capable of transforming themselves into seemingly
innocent communications devices, act as spies, undermining Autobot
resistance. Once in absolute control, the Decepticons plan to rebuild
their world-machine into a cosmic dreadnaught-- to turn their very planet, a
sphere the size of Saturn, into the single most awesome weapon ever
conceived. And then-- let the universe beware…
The Autobots, though
peace-loving, are not weak by any means, however. They, too can transform
themselves-- from their usual robotic configurations into unearthly vehicles --
and they, too, are mighty warriors. They fight back fiercely. The
Decepticons wiped out billions of Autobots in the first surprise attack, which
was orchestrated with precision that only machines could effect. The
surviving Autobots, fighting desperately, gathered together here and there
around, through, and within Cybertron, establishing strongholds against the
Decepticons. Thus, a sparse network of Autobot City-States, each
surrounded by vast areas of Decepticon-held territory, struggle for survival.
A thousand years after
The Treacherous Attack of the Decepticons, the war still rages.
Cybertron has sustained
much damage, and, in fact, has been shaken loose from the orderly orbit it once
maintained around Alpha Centauri, and hurtles through space out of control--a
runaway planet.
Thus, it is that the
Autobot City-State, Iacon, the mightiest Autobot stronghold of all, launches a
space vessel bearing a computer-picked Autobot crew. Their mission--to
clear a path for the planet through an asteroid belt that orbits a certain
yellow star which Cybertron is passing near, lest a collision with a large asteroid
further damage, or perhaps destroy their beloved, war-torn world.
But, the Decepticons
have learned of the Autobot mission, and send out their own space vessel.
It lurks in ambush while the Autobots work feverishly to destroy a huge
asteroid.
Once the job is done
and Cybertron is safe, the Decepticons attack! They're bent upon
capturing the Autobot ship and learning the secrets of the Autobots' latest
weapons
Their weapons' power
exhausted from shattering the asteroid, the Autobots can only flee, and take evasive
action. The chase covers millions of miles through space
But, at last, the
Decepticons manage to close in on the helpless Autobots, near the third planet
from the yellow sun. They manage to hold the Autobot ship for only
seconds with their tractor beams, but it is enough. A Decepticon boarding
party smashes into the Autobot ship.
Outnumbered and
outgunned, the Autobot crew holds off the invaders for precious moments, while
locking the controls to crash their ship at full
speed into the crust of the third
planet!
Witnessing the
apparent destruction of the Autobot ship, the remaining Decepticons turn
homeward toward Cybertron, which is already hurtling out of the solar system
and onward into the black reaches of space.
Time passes.
Much time.
Four million years
after the crash of the Autobots vessel, Mount St. Hellens Hilary
erupts--and deep within the rocky carapace of the Earth beneath Oregon
wilderness disturbed by the volcanic rumblings, something stirs.
It is the Autobots'
ship -- badly damaged but not utterly destroyed. Automatic
force-shields helped protect the ship's mighty hull. Though battered into
dormancy for eons, the shock waves emanating from the volcano have at last
reawakened the ship's "brain" --computer would not be the right
word. It begins to probe the world around it. This thinking
machine, whimsically called "Aunty" the Ark in the
Autobot language, has been damaged in the fighting and the crash. Her
Its sensors are no longer fine enough to detect life, but she it does discover
much mechanical activity. True to her its programming, Aunty
the Ark begins to alter the structure of the ship's inhabitants rebuilding them
to resemble what she it detects in the environment according to standard
first-aid/repair procedure. Only partially functioning as she it
is, Aunty the Ark does not distinguish between Autobot and Decepticon;
friend and enemy alike are subject to her its attentions. Aunty's
The Ark's alterations are done in such a way as to preserve the robots' true,
basic nature. The Autobots, therefore, resemble Earthly vehicles; the
Decepticons look like Earthly weapons, aircraft, and communications
devices. Both can revert, in a few moments, to forms very much like their
original robotic forms.
The Decepticons leave
the ship first. Although they have been in stasis for millions of years,
they remember their mission. They group in battle formation and aim their
combined firepower on the ship and the Autobots still inside. They fire
-- but Aunty the Ark, who has endured so much, somehow summons the
strength to raise her its defensive shields one more time and blunt the
force of their blast. The Decepticon leader realizes that their forces are too
low to annihilate Aunty the Ark and her its crew. They
leave in search of power -- power to fuel themselves and destroy their enemies.
Thus, the hostilities that swept Cybertron are renewed on Earth. its defensive
shields one more time and blunt the force of their blast. The Decepticon
leader realizes that their energy levels are too low to annihilate.
A day later, an
Autobot shaped as a dune buggy sees a Decepticon infiltrate a human atomic
energy plant. When he reports this, his leader is alarmed.
He realizes, as the
Decepticons already have realized, that the earth is a prize of incalculable
value, for, unlike Cybertron, where there are no resources -- all materials
must be recycled and nothing new can be made without cannibalizing something
old, and energy is scarce, indeed -- the Earth has coal and oil, oceans, a
mineral-rich crust, and a molten metal core! It is all that Cybertron
lacks -- and its riches, in Decepticon hands, could spell doom for the Autobots
and all other peaceful races of the universe!
The Autobots ponder trying
to send a message to Cybertron, seeking to learn what has happened there.
Is the war still going on? If not, who won? Did either side
survive? It might take centuries for these questions to reach
Cybetron, centuries more for the replies, if any, to reach Earth. And if
the Decepticons have won, the reply might be their annihilation. One
thing is certain, the Autobots have no choice; they must defend themselves, and
prevent the Decepticons from gaining more power here to abet their evil cause.
So the age-old
struggle continues, but in a strange, strange land, full of strange creatures…
In the first adventure
the preceding origin will be briefly told, and the following will be
accomplished:
- The Decepticons will
establish a new, high tech, futuristic base of operations on Earth. The
Autobots will headquarter inside Aunty, their ancient, battered, half-buried
spaceship.
- Some supporting
human cast members will be introduced.
These will include
"Sparkplug" Witwicky, and his son, Spike Buster. Sparkplug
(whose real name is Stanislas Piotr) is a rough, tough guy -- uneducated and
rowdy, but a natural mechanic with an affinity for things mechanical. By
instinct he can take apart, put together, and fix almost anything.
Spike Buster, despite his name, isn't much like his father.
He's not much interested in mechanical things. Dad might be able to
understand that if he were interested in sports, or adventuring, or even
science -- but he's not. He likes to draw, and he reads philosophy books,
and even some poetry. "Where have I failed?" his father moans.
Spike Buster and his father meet the Autobots and become their
confidants, though they relate in completely different ways. Sparkplug
thinks of them as the ultimate machines, and is eager to help them in their
battles. Spike reacts to them on a "human" level. He
cares only about them as beings, and would give anything to stop the war.
Spike's Buster's friends, a big, somewhat rotund kid called
"O" and Worm Jessie whose diminutive stature belies her
boundless courage, will eventually become involved in the conflict.
Sparkplug's lady friend, called "Toots" can't understand why he's
suddenly so busy all the time, until she, too, gets caught up in the fray.
In addition to these
human characters, there will be human pawns and allies of the Decepticons.
Being highly
developed, sentient machines, they will have distinctive personalities.
For Example:
OPTIMUS PRIME
- If he had been born on Earth, he would be a doctor, a mechanic, a scientist,
and a warrior. But on Cybertron there is no difference between these
professions. So Optimus uses his skills to heal and repair -- which are
the same thing to Autobots -- to control the world around him and, if necessary,
to destroy. He is the leader of the Earthbound Autobots, and also the
largest, strongest and wisest of them. Both in power and in intelligence,
he has no equal. He has the personality of an Abraham Lincoln. He
can be immensely kind and his compassion extends to all that lives, including
the creatures of Earth. Yet when what he holds sacred is threatened, he
can wage war swiftly and mercilessly.
PROWL
- He is quiet, competent and very loyal, but perhaps his most valuable trait is
his almost endless patience. Once Prowl is assigned a task, he will keep
at it until it is accomplished. He works with proven facts, not
imagination or guesses. If he has any doubts, he will radio Optimus
Prime, his commander, before proceeding. He hates doubt in any form, and
strives to make everything he encounters reasonable and logical. He
believes it only when he can explain it. Personally, he is friendly, but
not too sociable. In conversation, he will tend to listen instead of talk
except when someone says something unreasonable. Then, he will demand an
explanation.
STARSCREAM
-Soaring swiftly through the clouds, Ulchtar Starscream gazes with scorn
on the creatures below. He is utterly contemptuous of anything that
cannot lift itself from the ground and claim the sky. Occasionally, he
expresses that contempt by diving and striking, leaving flame and destruction
as he again speeds upward. Yet he is not totally insane. He needs a
reason for his violence, some way to justify it. This is provided by his
Decepticon companions. He believes their words about the war against the
Autobots being a holy mission because his soul requires that belief.
Without the sense of purpose that the other Decepticons provide, his life would
be meaningless and this he could not bear.
The Decepticons'
goals, and hence, the conflicts faced by the Autobots will be developed.
In the first adventure, the Decepticons might decide to dry up the oceans in
order to gain access to certain raw materials from the ocean floor. As
the series progresses, the Decepticons will continue trying to sieze (sic),
control and exploit Earth's energy and resource. Ultimately, they will
seek to transform the Earth itself into a world like Cybertron -- a machine
world/weapon of incredible power, with which they intend to fulfill the destiny
of conquest they dreamed of for their lost world.
We see the Autobot/
Decepticon battles as far-ranging, outrageous action sequences in various
road-oriented settings. We'll do desert highway battles with a Road
Warrior feel, battles on the Pacific Coast Highway along the cliffs, and
some in city settings in crowded, high-traffic areas. We're going to use
lots of 'props." We plan to wreck skyscrapers, Boulder Dam, offshore
oil rigs and possibly the Grand Canyon. The Indianapolis Motor Speedway
certainly isn't safe either...